Project structure refactor:

- Change package name general_server to gateway
- Changing the structure of directories and packages
- Adding vendor to the project
This commit is contained in:
2025-07-28 20:16:40 +03:00
parent 19b699d92b
commit ec94df5f4a
786 changed files with 357010 additions and 357 deletions

87
vendor/golang.org/x/net/netutil/listen.go generated vendored Normal file
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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package netutil provides network utility functions, complementing the more
// common ones in the net package.
package netutil // import "golang.org/x/net/netutil"
import (
"net"
"sync"
)
// LimitListener returns a Listener that accepts at most n simultaneous
// connections from the provided Listener.
func LimitListener(l net.Listener, n int) net.Listener {
return &limitListener{
Listener: l,
sem: make(chan struct{}, n),
done: make(chan struct{}),
}
}
type limitListener struct {
net.Listener
sem chan struct{}
closeOnce sync.Once // ensures the done chan is only closed once
done chan struct{} // no values sent; closed when Close is called
}
// acquire acquires the limiting semaphore. Returns true if successfully
// acquired, false if the listener is closed and the semaphore is not
// acquired.
func (l *limitListener) acquire() bool {
select {
case <-l.done:
return false
case l.sem <- struct{}{}:
return true
}
}
func (l *limitListener) release() { <-l.sem }
func (l *limitListener) Accept() (net.Conn, error) {
if !l.acquire() {
// If the semaphore isn't acquired because the listener was closed, expect
// that this call to accept won't block, but immediately return an error.
// If it instead returns a spurious connection (due to a bug in the
// Listener, such as https://golang.org/issue/50216), we immediately close
// it and try again. Some buggy Listener implementations (like the one in
// the aforementioned issue) seem to assume that Accept will be called to
// completion, and may otherwise fail to clean up the client end of pending
// connections.
for {
c, err := l.Listener.Accept()
if err != nil {
return nil, err
}
c.Close()
}
}
c, err := l.Listener.Accept()
if err != nil {
l.release()
return nil, err
}
return &limitListenerConn{Conn: c, release: l.release}, nil
}
func (l *limitListener) Close() error {
err := l.Listener.Close()
l.closeOnce.Do(func() { close(l.done) })
return err
}
type limitListenerConn struct {
net.Conn
releaseOnce sync.Once
release func()
}
func (l *limitListenerConn) Close() error {
err := l.Conn.Close()
l.releaseOnce.Do(l.release)
return err
}